#1 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 19-10-2020 17:18:06

Open the dll.xml file with the windows own editor or a notepad.
Copy and paste the requested declaration section here.

Here the XMLTools declaration section for demo within the dll.xml file as used in *FSX*:

    <Launch.Addon>
        <Name>XMLTools</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>XMLTools.dll</Path>
        <DllStartName>module_init</DllStartName>
        <DllStopName>module_deinit</DllStopName>
    </Launch.Addon>

#2 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 18-10-2020 22:03:21

geran a écrit :

Alors tout est en place dans user/App data/Roaming/LM/P3dv4/DLLXML.Il semble que cela n'ait pas été reconnu en lançant P3D,je n'ai pas eu la demande.Pour Tools64 j'avais eu la demande.

There might be a prob within the declaration section. Could you please post here the section content regarding the XMLTools64 declaration within the dll.xml file (beginning with <Launch.Addon> and ending </Launch.Addon>).
Furtheron I assume that the XMLTools64.dll file is located in the sim root folder.

Il se peut qu'il y ait un problème dans la section de déclaration. Pourriez-vous afficher ici le contenu de la section concernant la déclaration XMLTools64 dans le fichier dll.xml (commençant par <Launch.Addon> et se terminant par </Launch.Addon>) .
En outre, je suppose que le fichier XMLTools64.dll est situé dans le dossier racine sim.

#3 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 21-09-2020 17:18:21

geran a écrit :

Merci,when I had loaded P3Dv4.5 I had no Addon scenery at the root and I created one(where I put all my sceneries)and now I created "scenery" in it where I put the airacs as I said in the post 5076 as in fsx.But Sid and Stars no data.?.Merci.Gérard

If P3DV4 does not accept an Addon Scenery/Scenery folder, then you might define the Airac content like a further 3rd party scenery, with top prio.

geran a écrit :

May be,I saw in Program data/LM/P3D/dll xml:nothing about xml tools 64(cf post 5080)just Ace XML Document

Then you have to manually declare the XMLTools64.dll file in the dll.xml.

#4 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 21-09-2020 14:49:28

geran a écrit :

Bonjour à tous
In "user/Appdata/Roaming/DLL XML ,xml tools 64 dll is well declared.May be the airacs are not at the right place in addon-scenery?I d'nt know what to say.Merci Bonne semaine.Gérard

The FreenavAIRAC_....bgl file and XFMC_....bgl file should be located in the sim root/Addon Scenery/Scenery folder.

#5 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 20-09-2020 18:53:03

TEMULI a écrit :

j ai un problème avec 2.10
L ecran MFD (ND) est tres sombre sur 320 318 et321
comment augmenter brightness? (P3Dv4
je cherche deouis deux semaines
Siinon c'est superbe

Have you tried to scroll the dim buttons in the VC from the PFD, ND, ECAM and lower display?
The overall VC and display brightness can be increased by switching the INT LT Dome light on the upper center panel.

Autom translation: Avez-vous essayé de faire défiler les boutons de réglage de la luminosité dans le VC à partir du PFD, du ND, de l'ECAM et de lower display?
La luminosité globale du VC et de l'écran peut être augmentée en allumant la lumière du INT LT Dome sur le panneau central supérieur.

#6 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 18-09-2020 09:34:23

Please, don´t forget to declare the XMLTools64.dll file in the dll.xml file (similar to FSX).

#7 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 08-07-2020 10:24:11

ber84 a écrit :

Bonjour,

Problème, après avoir installé la nouvelle mouture sans souci particulier, le FD et le PA ne s'active plus ?
Un conseil où une erreur de ma part ?

Merci

Panel v2.10 - If your problem ONLY persists for the A320_CFM (all other A32x aircraft types are ok), then there is a workaround for the A320_CFM electrical bus problem as follows. Please open the [electrical] section in the A320_CFM aircraft.cfg and exchange the paramaters as follows:

Panel v2.10 - Si votre problème persiste UNIQUEMENT pour l'A320_CFM (tous les autres types d'avions A32x sont ok), alors il y a une solution pour le problème du bus électrique de l'A320_CFM comme suit. Veuillez ouvrir la section [electrical] dans le fichier aircraft.cfg de l'A320_CFM et échanger les paramètres comme suit :

  from.....
avionics_bus = 1, 14 , 17.0
avionics = 1, 9 , 17.0
gear_warning = 2, 2 , 17.0
starter1 = 2, 80 , 17.0
starter2 = 2, 80 , 17.0
standby_vacuum = 2, 5 , 17.0
fuel_transfer_pump = 2, 15 , 17.0

  to.....
avionics_bus = 0, 14 , 17.0
avionics = 0, 9 , 17.0
gear_warning = 0, 2 , 17.0
starter1 = 0, 31 , 17.0
starter2 = 0, 31 , 17.0
standby_vacuum = 0, 5 , 17.0
fuel_transfer_pump = 0, 15 , 17.0

#8 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 07-03-2019 19:05:14

Departure:

- switch on MCDU (keyboard command: Up 8)
- After SID selection go to Menu "INIT>", where parameters  e.g.  LNAV ALT or TRANSITION ALT can be modified.
- Go to "T.O PERF>", where you will find all requested and changable parameters e.g. THR RED, THR ACC etc.

I hope this helps.

#9 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 09-02-2019 16:31:50

patrick13 a écrit :

when "RETARD" I turn off the throttle with the joystick, normally the ATHR has to shut itself off?

this is not the case, is this normal?

You have to manually unswitch ATHR when "RETARD" in the sim.

#10 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 09-02-2019 08:35:04

patrick13 a écrit :

when "RETARD" I turn off the throttle with the joystick, normally the ATHR has to shut itself off?

this is not the case, is this normal?

You have to manually unswitch ATHR when "RETARED" in the sim.

#11 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 04-02-2019 17:49:55

Did You increase the TEXTURE_MAX_LOAD=1024 setting to 2048 or 4096 in the fsx.cfg [GRAPHICS] section too? I recommend to use the defined VC textures in 2048 and the setting  ...=2048 too, see my VC pic above. Higher settings tend to stutter in high density scenery area. IMO there is not a significant visual improvement between 2048 and 4096.

edit: I use FSX in DX10 with the fixer. No P3D experience.

#12 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 03-02-2019 23:03:25

patrick13 a écrit :

Bonjour,

merci pour ce travail, dans cette dernière version, il est où le bouton pour régler la course d'un VOR??? dans la version 1.60 le bouton de réglage Course du VOR y était!

il a disparut?? SVP je sais que pour LOC ou ILS pas besoin, mais il faut un bouton pour le VOR car il m'est arrivé sur Ivao de devoir intercepter des radiales c'est normal
merci

hope this helps...
IjzU0ii.jpg

#13 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 12-06-2018 12:25:50

Hi there,

information for users, who are using the current A32x panel 2.0 in a fresh FSX installation:

Please do not forget to install the ...fx files in the "Effects" folder, if not already done. Otherwise the beacon, strobe and nav lights are not visible outside.
You can find these ....fx files in a seperate Effects folder in any old FDD full panel package v1.55.

#14 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 09-06-2018 14:24:57

Bernard,
have you checked, if the "FreenavAIRAC_04072018.BGL" file has been generally regarded from your FSX (independent from the PA aircraft and panel)?
I have chosen LFBO to exemplary demonstrate in the FSX own map that the add. waypoint LASBO has been excepted&regarded within FSX, see right pic.
Could you please crosscheck with FSX on your PC?

#15 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 07-06-2018 08:07:20

ber84 a écrit :
wulfbindewald a écrit :

I understand, that both ...bgl files are already present in the right place (FSX/Addon Scenery/scenery folder). Now I am confused, that the waypoints are not recognized in the FMC.
Have you other AIRAC files included in this folder or  somewhere else activated?

Non pas d'autres AIRAC que ceux du dossier FD-FMC.
Jamais eu ce problème avec les anciennes version du projet de François.

if you had no problems with the older panel version, then it is more likely that the new panel 2.0G is not installed properly.
So I propose to re-install the panel 2.0G at least for one aircraft type again.

7. Please delete the "PA A32x_Common" and "PA A320FD-FMC_CFM_2.0" folder in the FSX/SimObjects/Airplanes folder.

8. Copy and paste these 2 folders from the "A32x Family beta 2.0G.zip" into the FSX/SimObjects/Airplanes folder again. The ...zip folder is available in post #4749. Panel 2.0G Link:
http://freenavdbgroup.com/Temp/A32x%20Family%20beta%202.0G.zip

9. Please make sure, that no older PA panel versions are present in the Airplanes folder. Please delete any panel related CAB file in the FSX/Gauges folder (A318FD-FMC.CAB, A319FD-FMC.CAB, A320FD-FMC.CAB and A321FD-FMC.CAB), if not already done.

#16 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 06-06-2018 17:41:28

I understand, that both ...bgl files are already present in the right place (FSX/Addon Scenery/scenery folder). Now I am confused, that the waypoints are not recognized in the FMC.
Have you other AIRAC files included in this folder or  somewhere else activated?

#17 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 06-06-2018 15:50:20

Bernard,
the FMC right column shows only U-waypoints and VORs. All AIRAC defined waypoints are missing.

4. Please unzip the downloded "FD_FMC airports pack V4 04072018.zip" and go into the "AIRAC" folder.

5. Copy and paste the 2 files "FreenavAIRAC_04072018.BGL" and "XFMC_04072018.BGL" into your FSX/Addon Scenery/scenery folder. These 2 files m.a. include all missing airport-relevant waypoints.
Now start FSX again, repeat your FMC loading and the test flight from LFBO to EDDF.

6. Caution: Only one set of these 2 bgl files, see (5.) should be installed into your FSX. Please delete older files after any further AIRAC update in the future. Otherwise there will be conflicting waypoint duplicates.

#18 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 06-06-2018 12:20:29

Bernard,
I could not duplicate this issue, if I use your defined LFBO SID, EDDF STAR and approach.
I assume that you have downloaded and installed the latest FreenavDBGroup FD_FMC airports pack V4 04072018.zip.

I recommend for test purposes:
1. Please make a flightplan from LFBO to EDDF again, include in the FMC the SID, STAR and Approach, but WITHOUT any add. intermediate waypoints.

2. Then compare in the FMC window the required STAR waypoints UNOKO IBVIL MANU RAMOB FFM RID with the "accepted" waypoints in the FMC right column. You should find all waypoints 1:1 again.

3. Please repeat your flight, if all chosen SID, STAR and Approach waypoints are correctly recognized (see the right column in the FMC window).

#19 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 02-06-2018 10:46:54

ber84 a écrit :

Bonjour,

Sur le FMC j'ai cette indiquation en rouge :

Dangerous value Select a value form M 0,720 to M 0,825
Hors en Speed Clim j'ai 0,770 et en Cruize Speed F1 j'ai 0,780

Anomalie

Bernard

Bernard,
this is a known bug in the old popup MCDU (shift+7) from panel 2.0G (and older versions). There are 3 ways to go as a simple workaround:

a) Please repeat or change the proposed speed value again blink
     - mouse left click on the yellow frame
     - include the same or a changed speed value
     - mouse left click again on the yellow frame to save this value. The warning message should disappear.

b) Include all necessary entries as usual in each FMC window [TAKE-OFF],  [CLIMB]  and  [CRUISE] and ignore any warning message at first. Then go back and simply click through the 3 FMC windows again without changing any value. The warning message disappears, if all values are set within the required speed range.

c) Ignore any warning message.....  eusa_naughty

Francois is aware of this hickup and hopefully he gets it sorted out.

#20 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 01-06-2018 11:02:39

André,

at first I´m happy that Francois´panel 2.0G itself is working fine as expected.

But the arrangement of dll´s, selected xmltools.dll version and dll.xml content does not correspond the way it should be:
The xmltools v2.4.8x is a plugin for notepad usage and obviously it does not contain flightsim relevant modules. This is the reason, why you have appearantly no conflicts with the loggerx.dll and xmlvars.dll.

Which other software package requires loggerx.dll?
Which other software package requires xmlvars.dll? FSX steam? Another 3rd party SW?

Background of my questions is, that the latest xmltools.dll V2.0.1 for FSX does already include those modules, the dll is available here:
https://www.fsdeveloper.com/forum/resources/xmltools-2-01-xml-expansion-module-for-fsx.148/

The right and well proven way to go for FSX is:
- change the xmltools.dll in your FSX root file back to V2.0.1
- delete the loggerX.dll and XMLVars.dll in your FSX root folder (or deactivate to ...dll.off, but not "-"xmltools.dll, otherwise the ...dll remains active)
- delete both sections in the dll.xml for these two ...dll files.

It would be nice to know, if the a.m. common way will also work in your system... wink. Other sim user might profit from your outcome.

#21 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 01-06-2018 05:58:11

Hi there,

the texture from the 2D popup MCDU is still under investigation. The three pics below show the evolution and improvement steps:

- pic 1: panel 2.0G with transparent popup MCDU at night.
- pic 2: panel 2.0G with the improvements as described in Francois´post #4863 "Vérifie aussi la valeur de color de [Window07] du panel.cfg".
- pic 3: under development and test.

mcdu_night_panel2.0g_evol.jpg

#22 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 31-05-2018 11:59:39

André,
I see that the "LoggerX.dll" file is trusted. The "LoggerX.dll" file should be removed (or deactivated) from the FSX root folder.   LoggerX.dll does not work with the xmltools.dll since xmltools.dll v2.0.0.

Please send a pic from your dll.xml content.

Wulf

#24 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 30-05-2018 13:59:42

André,

I assume, that there is only one simulator on your Win10-64 PC: FSX steam. Not FXSX SP2 nor accelaration.
I am saying this because of propable conflict risks, if the FSX steam version and another FSX version are installed in one PC.


The xmltools.dll trusted line "XMLTools.dll.wtrethoaiilaqewcuaarnaheellezwkiqbzteqec=1" is strange for me, because there is no real path to the FSX root folder included. The FSX root folder is not automatically recognized.

So I suggest as an experimental solution:

- Go to your FSX application folder and make a backup copy from the current dll.xml file (for security reason ;-))
- Go into the dll.xml file and change within the xmltools.dll section the lines
     from    <Path>XMLTools.dll</Path>   ...to...   <Path>C:\Program Files (x86)\Steam\steamapps\common\FSX\XMLTools.dll</Path>   and save.

If there is lateron a prob with "trust" then re-activate the backup dll.xml file.

Wulf

#25 Re : Compléments & Utilitaires » [FSX] Avions Project Airbus (Topic officiel) » 30-05-2018 12:30:22

Thanks, André,

again....Could you please confirm, that in WIN10-64 the xmltools.dll is trusted in the [Trust] section within FSX.cfg?

I have recognized in your FSX root folder 2 xmltools.dll files...? Only 1 actual xmltools.dll file v2.0.0 or higher is necessary.

LoggerX.dll is not necessary as it is included in the xmltools.dll since v2.0.0. There will be a conflict if you have trusted LoggerX.dll as well, have a look into your [Trust] section in FSX.cfg. So my proposal is to delete the loggerX.dll file in the FSX folder (or at least to de-activate to e.g. loggerX.dll_off).
Don´t forget to delete the LoggerX.dll section in the dll.xml file as well. (dll.xml and FSX.cfg files reside in the same Microsoft/FSX folder).

Wulf

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