Vous n'êtes pas identifié(e).
Bonjour,
En FSX les coordonnées sont différentes de FS9
Y position par rapport au CG soit vers l'avant, soir vers l'arrière, ici essaie avec -10
z position par rapprt à l'axe longitudinal soit a gauche, soit a droite
x position par rapport à l'axe longitudinal soit à plus haut soit plus bas
Exemple chez moi sur le Tomcat
[SMOKESYSTEM]
smoke.0= 0.0, 4.5, 0.0, fx_F14_ControlledHeat , // Eng2 heat, when throttle > 10% //use these two 1
smoke.1= 0.0, -4.5, 0.0, fx_F14_ControlledHeat , // Eng1 heat, when throttle > 10%
smoke.2=-10.0, -4.5, 0.0, fx_OV-10smoke
smoke.3=-10.0, 4.5, 0.0, fx_OV-10smoke
Dans ton cas il n'y a qu'1 moteur donc une ligne "smoke.0" est suffisante
Bonjour,
FSAutostart a été remplacé par http://alacritypc.kensalter.com/
Bon vols
Bonjour,
J'utilise 3 écrans : le principale en "spot view" ou autre vue, le 2ème pour le TdB 2D + Radio, Gps ou autres, le 3ème pour FS Commander, FSA ou "widget map "
2 Cartes video.
Moyenne FPS 20.
Et ceci sur un PC modèle ancien XP SP3 et aussi eBooster V3 sur plusieurs clefs USB.
Bonsoir,
J'utilise eBoostr version 3 avec plusieurs Clefs USB et je suis très satisfait du résultat.
PS la vitesse des Clefs USB est plus rapide que les HDs.
Bonsoir,
J'ai connu ce problème avec un mesh de Taburet et une correction a été mise à disposition..... mais où le retrouver?
Je n'ai pas trouvé....
Bonjour,
C'est un problème de Mesh ....
Bonjour,
Il existe un petit programme chez Avsim qui permet d'allonger le temps d'attende, fonctionne uniquement sur FS9 .... mais je ne connais plus le nom... désolé
Bonjour,
J'ai le même phénomène. Jamais trouvé de solution....
Bonjour,
http://www.fsdownload.com/modules.php?name=News&file=print&sid=609
et bonne journée
Bonjour,
Ce matin les liens proposés ne fonctionnent plus.
Bonsoir j'utilise :
--------------------------------------------------------------------------------
Random AI Flight Plan Generator
Version 2.5
--------------------------------------------------------------------------------
Contents
About
Installing RAIFG
Using RAIFG
How RAIFG works
What's New
Credits
--------------------------------------------------------------------------------
About RAIFG
Creating AI FLight Plans was never easier that this!
This little utility is the solution to create flight plans with a single click. You just need to provide the Aircraft.txt and the Airports.txt files (as you would usually do with any other program to create AI Flight Plans), then the program generates a whole flight plan based on the aircraft selected and the airports available in your Airports.txt file, and add it or reject it depending on distance or flight time.
Then with TTolls you compile the resulting FlightPlans.txt file into a Traffic.bgl. That's it.
Installing RAIFG
Just unzip all files in a single directory (folder).
Using RAIFG
This application is very simple to use and the GUI clear.
The first thing to do is to copy, into the same folder where Raifg is, both Aircraft.txt and Airports.txt files.
Then, when you open your filghtplans.txt files the aircraft and airport combos are populated.
The first time you start RAIFG will be asked to enter your timezone and the range (in miles) where are the airports you want to use for your flightplans.
The first option is "Select Aircraft". This combo box contains all aircrafts that are in your Aircraft.txt file.
Then "Select the Flight Type" is where you indicate that this flight plan is IFR or VFR, by default IFR is selected.
The Traffic % indicates the traffic level at wich your AI aircraft will be shown in Flight Simulator (refer to Microsoft FS Documentation).
The next option is the Flight Number. This field is available and you can asign a flight number, however this will be the flight number for the first flight, the others will be randomly generated and asigned to each flight. Every time you start RAIFG a new Flight Number from 100 to 9999 is generated.
Next to the Flight Number are two radio buttons: Registration Number and Flight Number. Select one to indicate how the tower will identify this aircraft. By default Flight Number is Selected. (The registration number was omitted because it is aslo automatically generated).
Enter Departure Time:
Here you will enter the departure time (your local time) of the first flight. The next departure time will be asign by the application depending on the arrival time of the previous flight.
Select Departure Airport:
This combo box is populated with the Airports.txt file. Here you select the departure airport for the first flight.
Select Time Between Flights:
This is the time that the aircraft will spend in each airport. The minimum (and set by default) is 1 hour.
The flight plan text area shows the flight plan the way it should be in order to suscesfully compile it with TTools.
The Generate FP button generates a Flight Plan.
Accept Flight Plan Button writes the flight plan to the txt file.
If the file does not exists, it will create it, if the file already exists, it will add the flight plan. The application will not erase the previous flight plans.
How RAIFG Works
After reading this section you will know if Raifg is for you.
The main porpouse of this application is to create AI traffic as fast and easy as possible, without having to worry about how long a flight takes.
So, how this program works?.
It takes the aircraft and airport selected by the user and randomly select an arrival airport. The arrival time is calculated by the application and then assign a departing time for the next flight using the "Time between flight" selected and the arrival time of the previous flight.
The program keeps going until any flight selected (and going back to the first departure airport) exceeds the 24HR repetition that this program uses.
For example, if your first flight departs at 12:00 and you are using a 1:00h time between flights, the last flight must arrive at the first departing airport before 11:00. Any flight that takes longer than 10:00 hours will be rejected by the program. (10:00 hours to go + 1:00 in airport + 10:00 to go back + 1:00 hour in airport = 22HR, and 2 aditional hours that I use to keep flights on time).
The airport will be assigned depending on the aircraft selected by the user. For example, if the aircraft selected is a Cessna Skylane 182s, the airport will be within the aircraft's range (400 miles).
Another thing that Raifg will take care of is the Flight Level. Just like with the airport, the FL will be assigned based on the aircraft selected.
For an aircraft like the Cessna the maximum altitude is FL140.
For a jumbo jet the maximum is FL370.
Now you have more control of the fligths that are created (still automatically), as you can tell RAIFG to reject airports within an area from your departing airport. This area is not from the current airport your plane is but from the first departing airport. So, if you reject airport farther than 300 miles or closer than 50 from the first departing airport, only airports in that area will be used by RAIFG.
Another change is that you'll get to select your timezone only ONCE.... then RAIFG will create an ini file that will be read each time you open the program.
The flight level assignment has been improved, so you won't have a Cessna climbing to fl190 or a Boeing 737 going to an airport 40 miles away and climbing to FL260. With the reject airports option you can prevent from a B737 departing from an airport and going to another airport 30 miles away.
What's New
The tools menu includes two options.
One is a Disctance Calculator, useful to determine the maximum and minimum airports distance to reject.
The second new tool added is the AMFPC (Automatic Multi Flight Plans Creator).
This is a new tool to create up to 5 flight plans with a single click. You have the option to randomly change the aircraft (Thanks to Emile De Mesmaeker for this idea). Also you can specify the time between departures. Let's say you select 3:00 hours, and you select the first departing time 00:00:00, then the next departure would be at 03:mm:00 and so on....
Important: Make sure you have enough parking spaces, cause you'll have lots of aircraft flying around!!!!!!
Credits
Remember to let me know of any error you may find in it.
Also any comments or idea to improve this application is welcome.
Please feel free to contact me at:
Eduardo Lebrón
eduardolebron@yahoo.com.
You also will need TTools to compile the resulting txt file.
Microsoft and Microsoft Flight Simulator are trademarks of Microsoft Corp."
et cela fonctionne très bien.
Amitiés
Bonsoir,
Moi j'aime et je dis merci
Bonsoir,
En mode fenêtré : avoir la vue tableau de bord, "clic" droit sur le tdb, sélecter "undock" (en anglais , je n'ai pas la version française) et glisser the tdb sur l'autre moniteur.
Bonsoir
Magnifique scène. Bravo et merci
Bonsoir
Merci pour l'E1000
Bonjour,
Supprimer le "panel" ou modifier le nom du dossier en (par exemple) Paneloriginal.
Bonsoir, Recommendation : faire une sauvegarde de fsx.cfg original avant TOUT !
Ensuite tu peux changer le type de fichier .txt en .cfg et le copier là où doit être FSX.cfg
Bonsoir,
Ce n'est pas compliqué à installer et cela fonctionne très bien.
Je n'utilise que le mode fenêtré.
Bonsoir,
J'utilise "MH's AI Traffic Check V1.0 - 10.07.2007
Copyright (C) 2007 by Michael Heise
E-Mail: mikiair@freenet.de"
---> AITCHK
Ce produit donne beaucoup d'information concernant les AI.
Le résultat est disponible dans un fichier .txt.
Exemple partiel du rapport pour un fichier traffic
"c:\program files\microsoft games\microsoft flight simulator x\scenery\world\scenery\Traffic-GA East ME Far East_FSX.bgl
WOA_CDAI_CRJ200_ADR-Adria Airways
PAI F50 VLM_PH-FZG
OV-10A RRS2
Grumman Goose G21A paint5
Dassault Mirage 4000
DHC-6 - Vorona Aviation Twin Otter
Cessna Grand Caravan Paint1
Beech Baron 58 Paint3
WoA_CDAI_CRJ200_AWI-Air Wisconsin
UGA_AI Gulfstream G-IV N474D
UGA_AI Gulfstream G-IV N624BP
UGA_AI Gulfstream G-IV N602PM
UGA_AI Gulfstream G-IV N59AP
UGA_AI Gulfstream G-IV N1818C
UGA_AI Gulfstream G-IV N809C
UGA_AI Gulfstream G-IV N212AT
UGA_AI Gulfstream G-IV N104VV
UGA_AI Gulfstream G-IV N104AR
UGA_AI Gulfstream G-IV N82A
UGA_AI Gulfstream G-IV N44CE
UGA_AI Gulfstream G-IV Generic1
UGA_AI Gulfstream G-IV VP-BYS"
ou encore les avions non utilisés dans les fichiers traffic :
"Aircraft/sim objects not referenced by any flight plan (flyables!):
1 SQN F-16 GBU=c:\program files\microsoft games\microsoft flight simulator x\simobjects\airplanes\lockheed f-16 viper\
1000lb=c:\program files\microsoft games\microsoft flight simulator x\simobjects\misc\1000lb\
A310-300 Air Plus Comet=c:\program files\microsoft games\microsoft flight simulator x\simobjects\aiairplanes\ai-airbus a310\
A-7D Corsair II USAF/National Guard Air SQ Blue=c:\program files\microsoft games\microsoft flight simulator x\simobjects\airplanes\vought corsair a-7e\
A-7D Corsair II USAF/National Guard Air SQ=c:\program files\microsoft games\microsoft flight simulator x\simobjects\airplanes\vought corsair a-7e\
A-7E Corsair II VA-46=c:\program files\microsoft games\microsoft flight simulator x\simobjects\airplanes\vought corsair a-7e\
AI A332 FSP AUA-Austrian Airlines OE-LAM=c:\program files\microsoft
Hello,
Oui
Hello,
Oui
Bonjour,
J'utilise la même méthode avec AIFPC.
Bonjour,
J'ai installé SP3 dès sa disponibilité. Lors de cette installation j'ai eu quelques souci d'installation mais je ne me souviens pas des détails. Maintenant le résultat est positif.
Bonjour,
En fait je ne me pose pas la question AIFPC reconnait les Plans de vols FSX et ne les modifie pas.
TOUT passe (chez moi) par AIFPC c'est parfois fastidieu mais certain
Bonjour,
J'utilise : http://www.fsdeveloper.com/forum/showthread.php?t=4746
AIFPC permet de "compiler" des plans de vols FS9 en FSX