#1 [↑][↓] 29-11-2010 08:58:46

stephaneg70
Membre
Inscription : 29-11-2010
Renommée :   

[FSX]Catapultage d'un avion embarqué dans FSX

Bonjour, J'ai FSX SP2 (Acceleration Pack). J'ai installé aicarrier2r2 et les excellents porte-avion Nimitz et Constellation et j'utilise les fonctions de FSX pour apponter ou être catapulté (maj+U - maj+I - maj+espace). Malheureusement, j'ai des avions embarqués  dans FSX avec lesquels je peux apponter, mais je ne peux pas être catapulté. Est-ce que quelqu'un sait comment faire pour que je puisse décoller d'un porte-avions. Comment modifier l'avion ? Merci !

Hors ligne

#2 [↑][↓] 29-11-2010 12:40:12

sdwnono
Membre
Lieu : france
Inscription : 02-11-2009
Renommée :   
Site Web

Re : [FSX]Catapultage d'un avion embarqué dans FSX

bonjour
le F18 d'acceleration est parfaitement adapté au catapultage, il me semble ?

sinon Le F-14 de Dino Cattaneo....a télécharger
sur le net j'ai trouvé ça (grace a google...)

http://www.checksix-forums.com/showthread.php?t=153628&langid=1

et cela surtout

http://lc0277.gratisim.fr/Adapting_SX_aircrafts_to_acceleration_carriers.html
traduite ici (toujours par google)

http://translate.google.fr/translate?js=n&prev=_t&hl=fr&ie=UTF-8&layout=2&eotf=1&sl=en&tl=fr&u=http%3A%2F%2Flc0277.gratisim.fr%2FAdapting_SX_aircrafts_to_acceleration_carriers.html

Dernière modification par sdwnono (29-11-2010 12:49:37)


I7 3.50 Ghz - 16Go RAM - Nvidia GTX 680 2Go -   / Windows 8 64 bits
FSX + Accélération Expansion Pack + REX + UTX usa et europe +

Hors ligne

#3 [↑][↓] 30-11-2010 08:41:27

stephaneg70
Membre
Inscription : 29-11-2010
Renommée :   

Re : [FSX]Catapultage d'un avion embarqué dans FSX

Bonjour,

Merci pour votre réponse. Effectivement, avec le F-18 cela fonctionne et j'ai également le F-14 Tomcat de Dino Cattaneo.

J'ai également vu le lien où rajouter  "launch_assistance". J'ai déjà essayé, mais cela ne fonctionne pas. Je dois faire quelque chose de faux.

Alors si quelqu'un sait comment rajouter cette fonction, ce serait cool !

Merci d'avance

Hors ligne

#4 [↑][↓] 30-11-2010 13:03:15

Daube
Membre
Inscription : 31-10-2008

Re : [FSX]Catapultage d'un avion embarqué dans FSX

Il suffit de coller la section launch_assistance dans le fichier aircraft.cfg, en ajustant bien-evidemment les valeurs des coordonnees.
Si tu donnes des coordonnees fausses, ca va etre difficile d'attacher ton avion a la catapulte. Il faut ajuster les coordonnees pour qu'elles correspondent au l'endroit ou se trouve la barre de lancement de l'avion concerne.


Core i7 8700k, 32 Gb de RAM, NVidia GTX 1070-ti, Windows 10 64, Casque VR Pico 4

Hors ligne

#5 [↑][↓] 30-11-2010 13:40:21

doe
Membre
Lieu : Antibes
Inscription : 16-03-2008
Renommée :   

Re : [FSX]Catapultage d'un avion embarqué dans FSX

Ceci devrait t'aider

TURN WORD WRAP OFF

             Aircraft AI Carrier Configurations v1.5
            =========================================


Enables Usage of your favorite FSX Addon Aircraft with FSX Acceleration AI Carriers,
Javier Fernandez's USS Nimitz and Eisenhower nuclear carriers packages and Sylvain
Parouty's PA Clemenceau (R 98) v2 French Aircraft Carrier.

Contains correct (Accurate) configurations for the models Tailhooks and Launch bars
locations and the setup to enable them to be used with these AI Carriers correctly.


Developers Models include:
-------------------------

Aerosoft's F-16 (Made at the request by of Forum user "DSWO").
AlphaSim's  A-6, EA-6B, F-5E, Tornado F.3 & F-105D Thunderchief.
CaptainSim XLoad's F/A-18D & C-130 Pro.
Dino Cattaneo's F-14D BETA v0.95 & T-45C v1.85.
Iris F-14A/B (Premium Series/Pro Series), F-4 (RAF & RN), F-15C/E, & EAP (All Varients).
Lotus' Aero L39
Real Flight Studio's Grumman F6F-Hellcat



Installation:
------------

Add these statements to your "Aircraft.Cfg" file to each respective aircraft to enable
them to Launch/Recover correctly from FSX Acceleration Carriers / AICarriers R2R,
Mr. Javier Fernandez's USS Nimitz and Eisenhower nuclear carriers packages, and
Mr. Sylvain Parouty's PA Clemenceau (R 98) v2 French Aircraft Carrier.

Begin by opening the Aircraft.cfg file using Notepad and Scroll Down to the section
that begins with [TailHook].  Or, if NO [Tailhook] Section exists, then scroll to the
End-Of-The-File.  Then, Add these statements to your file(s), save them, and finally
Launch FSX. 


Enjoy!  :)


Credits:
-------
Created by James F. Chams on 09/03/2009 for FREEWARE Use ONLY.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++




*************************************** Aerosoft Aircraft: ***************************************************


F-16 Falcon
-----------

Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Aerosoft F-16A 9\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Aerosoft F-16 .... etc. (21 or so folders).


// Modified by James F. Chams @2009.
// =================================
[TAILHOOK]
tailhook_length                = 4
tailhook_position             = -13.37, 0.00, -2.00  // -15.0, 0.0, -1.0     
cable_force_adjust             = 1.0

// Added by James F. Chams @2009.
// ==============================
[LAUNCH_ASSISTANCE]
launch_bar_pivot            = 7.30,   0.00, -3.77
launch_bar_lug                = 9.00,   0.00, -4.95




*************************************** ALPHASIM Aircraft: ***************************************************



A-6 Intruder
------------

Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\ALPHA A-6E Intruder Pack 1\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\ALPHA A-6E Intruder Pack 2\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length   =   4.05
tailhook_position = -20.70, 0.00, -1.3   // -17.00, 0.00, -1.3  // Modified to align correctly with the Tailhook
cable_force_adjust =  1.00


// Added by James F. Chams @2009.
// ==============================

[launch_assistance]
launch_bar_pivot = 15.43, 0.0, -5.92
launch_bar_lug = 15.43,  0.0, -7.92



---------------------------------------------------------------------



EA-6B Intruder
--------------

Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Flight Simulator X\SimObjects\Airplanes\ALPHA EA-6B Prowler\Aircraft.Cfg


[WARNING]: AlphaSim coded the Launch Assist into their model and it is missaligned; I was UNABLE to change that.
       So to Launch you must put the Launch shuttle near the Main gear instead the Nose wheel.  Perhaps
       AlphaSim might update this model at some future date.


// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length   =   4.05
tailhook_position = -20.00, 0.00, -1.3   // -17.00, 0.00, -1.3  // Modified to align correctly with the Tailhook
cable_force_adjust =  1.00


// Added by James F. Chams @2009.
// ==============================


[launch_assistance]
launch_bar_pivot = -2.25,  -5.00,  -5.95 // This section DOES NOT Work because Model (.mdl) has been coded
launch_bar_lug = -2.25,  -5.00,  -6.95   // with the Launch Assist and it is misaligned to the Main Gear.




---------------------------------------------------------------------



F-5E Tiger II
-------------

Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\ALPHA F-5E Tiger II\Aircraft.Cfg


// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length   =   2.05
tailhook_position = -9.70, 0.00, -3.3  // -15.00, 0.00, -1.3
cable_force_adjust =  1.00


// Added by James F. Chams @2009.
// ==============================

[launch_assistance]
launch_bar_pivot= 15.10, 0.00, -2.97
launch_bar_lug= 16.10, 0.00, -4.97


---------------------------------------------------------------------



Tornado F.3
-----------


Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\ALPHA Tornado F3\Aircraft.Cfg


There is NO Tailhook simulated in this model's (.mdl) file and and its keystroke implementations is
married to visuals of intake/exhaust covers, chocks, and others.  It looks weird to deploy your
tailhook only to see these; but the trap via the tailhook function works.


// Added by James F. Chams @2009.
// ==============================

[LAUNCH_ASSISTANCE]
launch_bar_pivot            = 17.40,   0.00,  -5.42
launch_bar_lug                = 19.40,   0.00,  -7.42


---------------------------------------------------------------------



F-105D Thunderchief
-------------------


Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\ALPHA F-105D Thunderchief\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[Tailhook]
tailhook_length =    8.00
tailhook_position =    -15.50, 0.00, 0.60  // -19.50, 0.00, 0.60 // (feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust =    1.00

// Added by James F. Chams @2009.
// ==============================

[LAUNCH_ASSISTANCE]
launch_bar_pivot            = 18.00,   0.00,  -5.85
launch_bar_lug                = 20.00,   0.00,  -7.85


---------------------------------------------------------------------



*************************************** CaptainSim's XLoad ****************************************************************



F/A-18D
-------

Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_FA-18D\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[tailhook]
tailhook_length = 4.5
tailhook_position = -51.0, 0, -2.0 // -49.0, 0, -2.0   // Modified to align correctly with the Tailhook


Launch Assist in coded into the model's (.mdl) file and is therefore NOT needed here.


---------------------------------------------------------------------


C-130
-----

Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_C130\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_EX1_C130\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_EX1_CL130\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_EX1_KC130\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_EX2_AC130\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_EX2_C130\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_EX2_C133\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_EX2_LC130\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length=   7.05                 // 1       // Modified to align correctly with the Tailhook
tailhook_position= -17.00, 0.00, -9.3   // 0,0,0,  // Modified to align correctly with the Tailhook
cable_force_adjust=  1.00               // 0.00001 // Modified to align correctly with the Tailhook


// Added by James F. Chams @2009.
// ==============================

[launch_assistance]
launch_bar_pivot = 30.21,  0.0, -15.77 
launch_bar_lug = 30.21,  0.0, -17.30



---------------------------------------------------------------------



*************************************** Dino Cattaneo's ******************************************************************



F-14D BETA v0.95
----------------


NOTE: Mr. Dino Cattaneo kindly included my "FIXED" settings into BETA v.0.96 -> v1.07 and Later. 
      So, these settings are ALREADY INCLUDED and NO Longer needed after BETA v.0.96.


Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Grumman_F14D\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length=4                               ;(feet)
tailhook_position=-59.30, 0.0, -2.81, // -48.0, 0.0, -0.81, ;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust=1.4


Launch Assist in coded into the model's (.mdl) file and is therefore NOT needed here.


---------------------------------------------------------------------




T-45C Goshawk v1.85
-------------------


Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Boeing_T45C\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[tailHook]
tailhook_length=2.5                       
tailhook_position=-15.6, 0.0, -2.63 // -18.6, 0.0, -2.63     // Modified to align correctly with the Tailhook       
cable_force_adjust=1.5



Launch Assist in coded into the model's (.mdl) file and is therefore NOT needed here.


---------------------------------------------------------------------




*************************************** IRIS Simulations **********************************************





F-14A/B (Premium Series)
------------------------


Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14B Tomcat\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length=6.6                                       ;(feet)
tailhook_position = -19.0, 0.0, -1.0 // -15.0, 0.0, -1.0  ;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust = 1.0


// AI Carrier Launch configuration
// Posted on IRIS Website by Dlink
// and Updated/Modified by James F. Chams @2009.
// =============================================

[launch_assistance]
launch_bar_pivot=21.6, 0.00, -3.75
launch_bar_lug=24.63, 0.00, -5.40  // 28.63, 0.00, -5.40


---------------------------------------------------------------------


F-14A/B (Pro Series)
--------------------


Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat ACM\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat AInt\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat ASup_1\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat ASup_2\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat Clean\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat TARPS\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14A Tomcat Unarmed\Aircraft.Cfg


...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14B Tomcat AInt\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14B Tomcat CAS\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14B Tomcat Clean\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14B Tomcat FRTP\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14B Tomcat TARPS\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-14B Tomcat Unarmed\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length=6.0                                           ;(feet)
tailhook_position = -19.57, 0.0, -0.967  // -15.847, 0.0, -0.967    ;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust = 0.75



Launch Assist in coded into the model's (.mdl) file and is therefore NOT needed here.



---------------------------------------------------------------------



F-4 Phantom II
--------------


Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS RAF Phantom FG.1\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS RN Phantom FG.1\Aircraft.Cfg




// Modified by James F. Chams @2009.
// =================================

[Tailhook]
tailhook_length=3.0
tailhook_position=-21.7,0.0,-3.0  // -17.5,0.0,0.0
cable_force_adjust=1.0


// Added by James F. Chams @2009.
// ==============================

[launch_assistance]
launch_bar_pivot= 18.970,  0.0000,  -5.70
launch_bar_lug= 17.700,  0.0000,  -9.00


---------------------------------------------------------------------



F-15C & F-15E (Lite)
--------------------


Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-15 Eagle\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS F-15SG Strike Eagle\Aircraft.Cfg




// Modified by James F. Chams @2009.
// =================================

[Tailhook]
tailhook_length=3.0
tailhook_position=-20.0,0.0,-5.0  // -19.5,0.0,0.0  // Modified to align correctly with the Tailhook
cable_force_adjust=1.0


// Added by James F. Chams @2009.
// ==============================

[launch_assistance]
launch_bar_pivot= 13.00,  0.0000,  -5.00
launch_bar_lug= 14.70,  0.0000,  -7.00


---------------------------------------------------------------------



E.A.P. All Varients
-------------------


NOTE: The EAP has Air Force varients which are land based fighters and do NOT support a visual Tailhook
      or Launch bar. If you extend your tailhook or launch bar you won't visually see them so it may NOT
      visually look good to install it in those varients unless you really want to.  These settings WILL
      work for their respective varients. The ONLY true NAVAL version is the E.A.P. FA-39 Vortex. But,
      its Launch Bar is NOT animated.



E.A.P. Cyclone ES2A
-------------------


Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS Cyclone ES2A\Aircraft.Cfg


// Modified by James F. Chams @2009.
// =================================

[Tailhook]
tailhook_length=3.0
tailhook_position=-16.70,0.0,-7.0 //  -19.5,0.0,0.0 // Modified to align correctly with the Tailhook
cable_force_adjust=1.0


// Added by James F. Chams @2009.
// ==============================

[launch_assistance]
launch_bar_pivot= 7.8500,  0.0000,  -5.90
launch_bar_lug= 9.8500,  0.0000,  -7.90




E.A.P., E.A.P. Tempest F2 & E.A.P. FA-39 Vortex
-----------------------------------------------


Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS E.A.P\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS Tempest F2\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\IRIS FA-39 Vortex\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[Tailhook]
tailhook_length=3.0
tailhook_position=-16.70,0.0,-5.0 //  -19.5,0.0,0.0 // Modified to align correctly with the Tailhook
cable_force_adjust=1.0


// Added by James F. Chams @2009.
// ==============================

[launch_assistance]
launch_bar_pivot= 7.8500,  0.0000,  -5.90
launch_bar_lug= 9.8500,  0.0000,  -7.90


---------------------------------------------------------------------




************************************* Lotus Studios *******************************************



Lotus Aero L-39
---------------


NOTE: The L-39 has Air Force varients which are land based fighters and do NOT support a visual Tailhook
      or Launch bar (i.e. the Launch Bar/Tailhook is NOT animated). If you extend your tailhook or launch
      bar you won't visually see them so it may NOT visually look good to install it in those varients
      unless you really want to.  These settings WILL work for their respective varients.




Modify these "Aircraft.Cfg" File(s) with the statements below for each Model folder:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Lotus L-39\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Lotus L-39-LR\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Lotus L-39-multi\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Lotus L-39-race\Aircraft.Cfg
...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Lotus L-39-SS\Aircraft.Cfg



// Added by James F. Chams @2009.
// ==============================

[TailHook]
tailhook_length   =   4.05
tailhook_position = -12.00, 0.00, -3.3   
cable_force_adjust =  1.00


// Added by James F. Chams @2009.
// ==============================


[launch_assistance]
launch_bar_pivot = 14.2, 0.000, -5.250 
launch_bar_lug = 14.3, 0.000, -6.650   


---------------------------------------------------------------------



************************************* Real Flight Studios *******************************************




Grumman F6F-Hellcat
-------------------


Modify this "Aircraft.Cfg" File with the statements below:

...\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\RF F6F_Hellcat\Aircraft.Cfg



// Modified by James F. Chams @2009.
// =================================

[TailHook]
tailhook_length = 4
tailhook_position = -19.8, 0, -1  //  -15, 0, -1
cable_force_adjust = 1

// Added by James F. Chams @2009.
// ==============================
[LAUNCH_ASSISTANCE]
launch_bar_pivot= 3.0, 0, -3.1
launch_bar_lug    = 3.0, 0, -3.1


---------------------------------------------------------------------



=========================================== EOF =============================================================
A+ et bon vol JP

Hors ligne

#6 [↑][↓] 30-11-2010 17:35:31

stephaneg70
Membre
Inscription : 29-11-2010
Renommée :   

Re : [FSX]Catapultage d'un avion embarqué dans FSX

Bonsoir à tous,

Merci pour toutes vos informations. Je pense que j'avais oublié de paramétrer les coordonnées "launch_assistance". Et merci pour les coordonnées des avions. Je vais tester tou ça.

Bonne soirée à tous et bons vols !

Hors ligne

Pied de page des forums