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Bonjour,
Qqu'un pourrait-il poster le contenu de son "effect.cfg" du répertoire effects de FSX? Je cherche désespérément le pourquoi du comment avec mes effets qui ne sont pas visibles !?!?!
Merci d'avance....
Bug
W10, MSFS, AF2, Intel I7-10700, RTX4070 Oc 531.61 , 32Gb DDR4, 500Go Kingston KC2000, 2ndSSD Intel 480GO, 3éme SSD crucial 512, 4éme crucial 500GB, Samsung C48HG9x 32:9 49", Logitech G15, Baffles Logitech Z901 5.1, Headphone BOSE 700, ensemble CH product et Logitech, trackIR4 (5.4.22)
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Bonjour
Hé ... Hop...
; These particle spite limits are applied based
; on the "Special Effect Detail" settings slider.
[Sprite Limit]
Medium=5000
High=9999999999
Low=1000
; These particle emit rate modifiers are applied based
; on the "Special Effect Detail" settings slider.
[Emit Rate]
Medium=0.700000
High=1.000000
Low=0.300000
; If an emitter has its LOD flag set and the viewpoint is
; further away than this at the time the effect is started
; then the emitter will be disabled.
[Detail]
Forced Distance=250
; The [Emitter Detail Distance] and [Emitter Detail Modifier]
; tables work together. If an emitter is further away than a
; distance specified in the distance table then the rate it
; emits particles at is scaled by the factor specified in the
; modifier table.
[Emitter Detail Distance]
Medium=5000
Far=10000
Very Far=15000
[Emitter Detail Modifer]
Medium=0.700000
Far=0.500000
Very Far=0.000000
A+
Alain
Hors ligne
Le mien est identique...
; These particle spite limits are applied based
; on the "Special Effect Detail" settings slider.
[Sprite Limit]
Medium=5000
High=9999999999
Low=1000
; These particle emit rate modifiers are applied based
; on the "Special Effect Detail" settings slider.
[Emit Rate]
Medium=0.700000
High=1.000000
Low=0.300000
; If an emitter has its LOD flag set and the viewpoint is
; further away than this at the time the effect is started
; then the emitter will be disabled.
[Detail]
Forced Distance=250
; The [Emitter Detail Distance] and [Emitter Detail Modifier]
; tables work together. If an emitter is further away than a
; distance specified in the distance table then the rate it
; emits particles at is scaled by the factor specified in the
; modifier table.
[Emitter Detail Distance]
Medium=5000
Far=10000
Very Far=15000
[Emitter Detail Modifer]
Medium=0.700000
Far=0.500000
Very Far=0.000000
Intel i5 4690K - 16Go DDR3 - nVidia GTX 960 4Go
Windows 10
Visitez le site de notre association => www.sport-adapt.com
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Merci beaucoup
mais zut, je croyait avoir trouvé une piste, mais ce n'est pas encore ça
@+ , Bug.
W10, MSFS, AF2, Intel I7-10700, RTX4070 Oc 531.61 , 32Gb DDR4, 500Go Kingston KC2000, 2ndSSD Intel 480GO, 3éme SSD crucial 512, 4éme crucial 500GB, Samsung C48HG9x 32:9 49", Logitech G15, Baffles Logitech Z901 5.1, Headphone BOSE 700, ensemble CH product et Logitech, trackIR4 (5.4.22)
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