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Bonjour Ă tous,
Je reprends ici une discussion parue dans un autre topic (de FSX à P3D) mais cachée maintenant par plein de considérations annexes...
Je viens de lire ça:
Avec X-Plane c'est une vue = une machine. Du moins actuellement en V10.10 (2012.09.08)
La seule possibilité avec deux écrans sur la même machine, c'est d'afficher l'écran Instructeur avec la carte sur un des écrans pendant qu'on vole sur l'autre.
Autrement il faut ajouter un autre logiciel sur une autre machine qui fait tableau de bord.En résumé X Plane ne fait pas le multi-écran; me trompe-je ? (!!!)
Donc moi qui ai 7 Ă©crans (5 pour le paysage et 2 pour le tableau de bord) c'est inutilisable... Dommage !
Je n'ai plus qu'Ă attendre P3D V4.
La réponse est peut-être que la version démo de X Plane 11 est limitée et ne permet pas le multi-écrans ?
Ce en quoi ils ont bien tort, car pour vendre il vaut mieux montrer le plus possible ce que l'on sait faire !
Si quelqu'un fait tourner X Plane 11 (ou la démo) avec 7 écrans il doit l'avouer !
Patrick
Dernière modification par padu76 (02-05-2017 10:50:05)
Le plus compliqué c'est d'être simple...
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Extrait de la doc (trouvé ici: http://x-plane.com/manuals/desktop/11/i … rsimulator)
Configuring a Multi-Monitor Simulator
There are two general ways of configuring multiple monitors. You can either have your monitors all connected to one computer, running one copy of X-Plane, or you can have multiple different computers all networked together, each one with its own monitor and its own copy of X-Plane.
In general, using multiple displays on one computer will be more restrictive regarding the ways in which you can configure the simulator. Networking many computers together will be more flexible, but it will also be much more expensive.
Driving Multiple Displays from One ComputerIf your are using only one copy of X‑Plane on one computer with several monitors, you will be able to configure the view as
one large display of one view or
one view and one Instructor Operating Station.X-Plane only supports one type of view (3-D cockpit, forward with no scenery, etc) at a time per copy of X-Plane.
If your multiple monitors are configured as a single large display in your operating system, all you need to do to have X‑Plane fill the screen with a single large window is go to Settings > Graphics > Monitor Configuration and change the drop down to “Full Screen Simulator.” If X‑Plane is still only filling one screen, you may need to pick “Custom” from the Resolution drop down, and change it to the combined size of all your monitors (for example, two 1920x1080 monitors should be entered as a custom resolution of 3840x1080). You will most likely want to adjust the “Lateral field of view” as well.
If, on the other hand, your monitors are configured in the operating system as separate displays, the simplest option is to have a regular, windowed version of X‑Plane which you manually resize to fill as much of your display as possible.
If your monitors are separate displays and you also don’t want to have X‑Plane windowed, in the Monitor Configuration box you will need to set each monitor to “Full Screen Simulator.” Then you will need to adjust the offsets in the Visual Offsets section.
For a wrap-around, 3-monitor configuration:
Left monitor: set the Lateral rotational offset to the negative of your main monitor’s Lateral field of view (FOV)
Center monitor: no offset
Right monitor: set the Lateral rotational offset equal to your main monitor’s (positive) Lateral FOVFor a flat, 3-monitor configuration:
Check the box to Enable flat (fractional) offsets
Enter –2 for the left monitor’s offset
The center monitor offset should be left at 0
Enter +2 for the right monitor offsetIf you want to use your secondary monitor as an instructor operator station, refer to the section “Using an Instructor Operator Station (IOS) for Flight Training” of the chapter Special Situations in X-Plane. Note that the flight and IOS is the only configuration available for separate monitor views if you are using X‑Plane on only one computer. If you would like your monitors to display completely different views than the IOS and the flight, or different offsets of the same view, you will need to have more than one computer and to follow the instructions in the next section.
Also recall that in X‑Plane 11 many of the windows, such as the GPS, map, and ATC windows, can be popped out as separate displays and moved to a secondary monitor. Simply click on the icon in the top right corner of the window then move it around independently.
Networking Multiple Computers for Multiple DisplaysTo set up a multi-computer simulator, each of the computers you want to use must first be linked together over a network. For the most reliable connection, join the computers together with Ethernet cables, or you can connect over a Wi-Fi network. The computers should form a simple LAN, configured as normal within Mac OS X or Windows, whatever the case may be. The most recent version of X‑Plane should then be launched on each computer.
On each computer, open the Settings and go to Network. In this screen, expand the “External Visuals” section. Here, the steps differ slightly between the “master” machine (the computer which is hooked up to all your flight controls) and the other computers.
On the master machine, press the button for either Add External Visuals Machine, depending on whether you want the view locked to this machine or not. If needed, pick the machine you want to connect to from the drop down list. On the other machine(s), set the machine’s role to “External Visuals.” Expand the Master Machine section and pick the master computer from the drop down, if necessary.
If the button for Independent Views was used, you can now set up each of the additional computers with a different view from the Master machine. It may be helpful to set up Quick Views according to the instructions in Using the Quick Look Feature to quickly return to your setup the next time you launch X-Plane.
For a complex set up with four computers and four monitors, or one cockpit and three external visuals, and with the view locked to the master computer, you’ll need to adjust the view offsets to accommodate a wrap-around view. On each of the three computers used for external visuals, we need to open the Rendering Options dialog box from the Settings menu. There, we will enter a lateral field of view of 45° for each of them. Enter a lateral offset for networked scenery of –45° for the left screen, 0° for the center screen, and 45° for the right screen, with no vertical offset on all screens. This will simply yield a 135° (45° × 3) field of view. If this is drawn out on paper, it becomes apparent that the 45° offsets on the left and right screens will cause them to perfectly sync up with the center screen.
From there, the monitors need to physically be moved around the “cockpit” (that is, where a user will sit when flying the simulator) in a semi-circle describing a 135° field of view. If this is not done, then the horizon will not appear straight as the craft pitches and rolls, caused by the “fisheye lens” effect. If a 135° field of view is described in a flat plane or in an arc of monitors that describe less than 135° of arc, fisheye distortion will result, apparent as a horizon that seems to bend and distort between monitors.
Lining Up the Horizon (Without Vertical Offsets)Now, sometimes people sit on the ground and see the horizon does not line up, so they enter vertical offsets on some of the display machines only in order to get the horizons to line up. They quickly become confused when everything breaks down as they pitch and especially roll. If vertical offsets are used, they must be used on all networked machines in your simulator, unless you have one monitor physically above another. If some but not all of your computers have vertical offsets, things start getting messed up. What often happens is that a user will fly with a cockpit in the center screen, which shifts the center of that screen as far as scenery is concerned to be around 75% of the way up the monitor; this is done in order to leave room for the instruments. The external visuals, on the other hand, have screen centers in the center of the monitor, since they do not have to reserve space for the instrument panel. In this case, you need to do the following:
Open Plane Maker from the X‑Plane installation directory.
Click on the File menu, then click Open Aircraft.
Navigate to the aircraft you wish to fly and open it.
Click on the Standard menu, then click Viewpoint.
In the Viewpoint dialog box, go to the View tab.
In the Screen-Centers box, set the view center Y, panel view (i.e., the y coordinate of the center of the screen when in the panel view) to be one-half the height of your monitor in pixels (assuming you run X‑Plane in full screen mode). For instance, if your monitor has a resolution of 1920Ă—1080 pixels, you would enter 540 here (being 1080/2).
Close the Viewpoint dialog box, either by pressing Enter or by clicking an X in the corner of the window.
Open the File menu and click Save As (not Save, since you do not want to overwrite the original file).
Type in a name for this copy of the aircraft file (for instance, “Triple Monitor [aircraft name]”) and press Save.
Close Plane Maker.
Now, when you load the new copy of the aircraft up in X-Plane, the screen center will be just where you like it.
Correcting for Monitor BezelsWhen using more than one monitor to fly in X-Plane, you must account for the monitor bezels (the frame around each monitor), or the displays will not line up seamlessly. If you’re flying an airplane with a 3D cockpit and using two monitors, an acceptable solution may be to move your point of view a little to the left to get the bezel out of the way of the runway. An alternative, or for planes with only a 2D panel, experiment with putting a small lateral offset in the rendering options. The example below describes how to do this with three monitors.
Let’s imagine that you have three networked computers for additional visuals to form a wrap-around cockpit. Each computer might have a 45° lateral field of view (as set in the Graphics settings). You would enter a lateral offset for networked scenery of –45° for the left visual, 0° for the front visual, and 45° for the right visual, as discussed above. If each display has a field of view of 45°, these images would blend together seamlessly if you didn’t consider the width of the displays’ bezels. If you cannot set up the monitors to run their effective image all the way to the edge (as you can with some, even though you wouldn’t be able to see the part under the border), you might instead try a field of view of maybe 43° based on whatever fraction of the monitor is visible. Vertical and roll offsets, of course, are the up/down and tilt equivalents of the lateral offset.
Note: While the view offsets do indicate how much to the left or right or up or down each view is looking, people make the same mistake over and over: they run a center view with a cockpit in the center screen, and external visuals on the left and right—which is fine—but they notice that the horizon in the center (cockpit) screen does not line up with the horizons on either side. The reason for this is that the center-point of the screen where the horizon rests in a level flight attitude is up near the top of the screen in the cockpit view (to make room for the instrument panel) and the center of the screen for the external visuals (which do not need room at the bottom for the instrument panel). Often, people will incorrectly lower the vertical offset of the center panel (with the cockpit).
This results in countless problems with the views not lining up. The way to correct this is to do as in the “Lining Up the Horizon (Without Vertical Offsets)” section above and change the screen center for your aircraft; only then will the horizon always line up across all the visuals. In other words, the only time a vertical offset should be used is if there is one monitor on top of another.
Using Other Special Viewing ControlsThe lateral field of view setting, located in the Monitor Configuration window of Graphics settings, will change the way X‑Plane displays the view of the outside world. Higher settings will allow more of the terrain to be viewed at any one time, but will reduce performance. Higher settings will also increase the “fish eye” effect of the simulator. The default value is 60° per display, which generally gives good performance and a natural view. Note, of course, that changing the field of view of a monitor in a multi-display setup will require you to re-evaluate your lateral offset values as well.
Now, suppose you are using multiple monitors, some for external visuals and others for cockpit displays. You may notice that when views are changed within X-Plane, the change propagates to all the visuals. To stop this from occurring, use the Add External Visuals Machine (Independent View) when setting up additional computers. You can also check the Lock view to default box under the “visuals settings” section of Monitor Configuration to prevent the view from being changed by any means.
Networked MultiplayerMultiplayer allows you to fly with up to 19 other people. You can race, fly in formation, dogfight and more in this mode. To use X‑Plane 11’s built-in networked multiplayer, you will first need all the computers on the same network, each running their own copy of the most recent X‑Plane update.
Set up multiplayer by going to the Settings window, then the Network tab. Leave the machine’s role set to “Master” and expand the “Multiplayer” section in the list on the right. Click the blue Add Multiplayer Machine button, then either find the other machine’s name in the drop down box, or manually enter its IP address. Changing the port number should not be necessary. Increasing the rate of the Transmissions per second slider can be useful if you notice lagging or stuttering in the other players’ planes.
When you return to your flight you will see the other aircraft and will be able to chat with the other players by using the enter key.
Using X‑Plane with iPhone or iPad AppsThere are numerous apps available that can enhance flying in X-Plane, including those such as ForeFlight, FlyQ, Aerovie, or even Laminar Research’s own Control Pad and Xavion. As long as the device is running on the same local network as the computer running X-Plane, you can set up their connection in the Network tab of the Settings screen.
Expand the iPhone & iPad section of the list on the right side of the screen. Apps that use AHRS and ADS-B data can be added by clicking on the Add Connection to Xavion or FlyQ button and either manually entering the IP address or finding the device name in the drop down (if necessary). In most cases it will not be necessary to change the port number.
If you are using other apps that use just AHRS data, such as ForeFlight, WingX Pro, Aerovie or Sky Demon, check one of the boxes to broadcast to either a single device (if you are only using one tablet, phone or app) or all devices if you are using more than one.
If you are using Control Pad, a Laminar Research app that functions as a mobile instructor operating station (IOS), check the last box and either manually enter the IP address or find the device name in the drop down (if necessary). Again, in most cases it will not be necessary to change the port number.
If you are using an app that sends and receives UDP data, expand the “UDP Ports” section to see the default port numbers, or to edit them.
Blédina: "Essayer c'est grandir"
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Tien, un autre qui fait du multi-Ă©crans avec XP-11, il a copier le principe de Satoru:
https://www.youtube.com/watch?time_cont … 7u_QqhiSC0
Si tu est gentil avec le père noël il devrait passer J'ai demandé à Willswings (cockpit 737) de venir faire un tour ici...
Dernière modification par Bobonhom (02-05-2017 13:32:54)
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Thank you Bede40, but it is very long and in English !!!
If your are using only one copy of X‑Plane on one computer with several monitors, you will be able to configure the view as
one large display of one view or
one view and one Instructor Operating Station.
Voilà en gros ce que je retiens et si je configure selon le 1, je devrais obtenir une très large vue avec le tableau de bord au milieu: Pour moi c'est inutilisable: je veux le tableau de bord sur mes 2 écrans du bas et rien d'autre que le paysage sur mes 5 écrans du haut, ce que je fais facilement avec FSX.
VoilĂ ...
Patrick
Dernière modification par padu76 (02-05-2017 15:52:44)
Le plus compliqué c'est d'être simple...
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Ton pc principal a droit Ă 1 Ă©cran ou 2 Ă 3 Ă©crans pour une vue.
Si tu rajoutes un à N pc de guerre en réseau, tu auras droit à autant de vues supplémentaires sur 1 ou plusieurs écrans combinés par pc.
Consolation: tu peux installer autant de copies de XP-11 que tu veux sur autant de pc que tu veux.
Blédina: "Essayer c'est grandir"
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il existe plusieurs videos sur Youtube qui explique comment installer plusieurs ecrans:
1: https://www.youtube.com/watch?v=FlhKrfoEHDs
2: https://www.youtube.com/watch?v=a7LfXqpi-I8
3: etc.
Pour trois ecrans au moins on voir que ca fonctionne
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Bon, j'ai demandé à Willswings pour son 737... Il gère bien 3 écrans pour la vue (le projo et les 2 écrans latérals...) Puis le EICAS sur écran tactil... le tout sur un seul ordi... Donc 4 écrans totals...
Un deuxième ordi pour les autres écrans de son cockpit
De plus il dit que c'est super facile Ă faire sur XP-11
Dernière modification par Bobonhom (02-05-2017 22:53:28)
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Bonjour Ă tous et toutes,
Donc le multi-écrans est pour le moins limité sur un seul PC.
Cela dépends de la carte graphique et du nombre. Un exemple en vidéo (http://www.matrox.com/graphics/media/flash/products/C-Series/C900_640x360.mp4?auto_detect=false) pas forcément pour nos simulateur mais cela te permets de voir que cela est tous à fait possible.
Regarde aussi ici, possible aussi avec Nvidia.
Après il faut voir la puissance du PC, les possibilités du soft de la carte graphique et le type de connexion et écrans.
Dernière modification par Grall (03-05-2017 10:30:26)
- i5 4690K Cadencé à 4,2 GHz, MSI Z97 GAMING 3, 16 Go DDR3 1600Mhz, MSI Gaming GTX 1060 6Go, M2 SSD Kinston A2000 1To, SSD 850 EVO 500GB, 2 DD 4To,3 écrans (2 PLE2407HDS + 1 LDLC IPS 31.5)
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Merci mais tout ceci est bien compliqué et nécessite d'être agrégé en informatique !
Surtout pour moi avec 7 Ă©crans...
Je vais rester avec FSX et j'attendrai P3D V4.
Amicalement,
Patrick
Le plus compliqué c'est d'être simple...
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En réponse à Grall:
If you would like your monitors to display completely different views than the IOS and the flight, or different offsets of the same view, you will need to have more than one computer and ...
Tu peux très bien utiliser une multitude d'écrans pour visualiser une vue à l'aide de tous les accessoires et cartes du marché, mais si tu ne veux qu'afficher deux vues différentes, une pour le monde extérieur et une pour le tableau de bord par exemple, il te faut déjà un deuxième pc et un autre pour chaque vue que tu voudras afficher.
Blédina: "Essayer c'est grandir"
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Wills me dit:
Le premier ordi (I7 3770K oc à 4.4ghz, 16g de ram et amd 480 3g) s'occupe de la partie affichage scène (la partie affichage c'est un video proj optoma 1080x ultra courte focale 3m x 1.80m d'image à 1.50m de l'ecran et 2 écrans 24" pour les vues latérales.), ainsi que du lower eicas qui fait fmc et gps /gns plan G aussi suivant l'utilisation sur un écran tactile de 24"
Et l'autre pc (le petit) un vieux AMD athlon je crois, me fait tourner les pfd et nd grace à XHSI un soft gratos qui permet d'avoir ces écrans déportés même sur un autre pc.
XP11 gère très bien le multi-écrans , il suffit dans le menu de config graphique de choisit "windowed mode" à la case résolution d'écran, en ne mettant qu'un seul écran en principal et laisser le reste vide, ça affiche sur un écran, peu importe lequel et on glisse et redimensionne à souhait, rien de difficile, c'est une fenêtre windows, c'est tout.
Ça marche pareil avec nvidia apparemment , bcp ont trois écrans, si ça le gérait pas, ça se saurait ! Faut qu'ils lisent les manuels les mecs bisous cousin !
Je remet son cockpit pour compréhension:
Dernière modification par Bobonhom (04-05-2017 06:41:28)
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Bonjour
Je me permets d'intervenir dans cette discussion pour une question et une précision :
- J'ai 5 Ă©crans dont 3 avec une Matrox Triple Head, un pour les instruments et un pour la vue de gauche ou de droite.
En paramétrant, les vues dans Xplane, j'arrive sans problème à utiliser plusieurs écrans.
- En revanche, et c'est là ma question : dès que j'ajoute une vue, j'ai une chute vertigineuse des FPS (plus de la moitié !), est-ce normal ? est ce que je dois paramétrer quelque chose ?
Si je fais ceci sous P3D, je n'ai qu'une légère perte de 5 FPS par vues supplémentaires.
Voilà , je suis preneur de toutes précisions quand au paramétrage des vues sous Xplane. en attendant, je reste sous P3D.
Noël
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Bonjour,
Pour moi ça me semble normal puisque plus l'ordi a de travail, plus de temps il met, donc plus il ralentit.
Sous FSX, avec une grosse config et 7 Ă©crans je tourne autour de 20 fps. Avec une seule vue je suis Ă 80 !
Amicalement,
Patrick
Le plus compliqué c'est d'être simple...
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Bonjour Patrick
Merci pour ton retour.
Oui, je suis d'accord que nous devons avoir une perte de FPS avec l'ajout de vue mais je pensais que je n'aurai qu'une légère perte comme sous P3D...du coup sous Xplane, je suis très rapidement à 10-15 FPS, ce qui n'est pas très "'jouable" ...
a+
Dernière modification par chopnoel (06-06-2017 14:38:16)
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Bonjour Ă tous et toutes,
Suite à la panne (alimentation interne) de mon écran IIyama Prolite E2407HDs après presque 8 ans de bon services (6 à 8h/j), je voudrais votre avis sur un choix de configuration multi écran.
*Je précise aussi que j'ai 3 écrans (2 maintenant) de ce type avec une carte AMD R9 290 sur X-Plane 11.
Je voudrais changer les 3 Ă©crans par:
1er choix: 3 x iiyama 24" LED - G-MASTER G2530HSU-B1 Black Hawk pour 510 euros environ
2ème choix: 2 x Samsung 23.6" LED - S24E650PL (16/9) + 1 x Samsung 24" LED - S24E65UDW (16/10) pour 630 euros environ
Mon raisonnement:
1er choix:
- 24,5 => plus grand que mes Ă©crans actuel
- 1ms => plus rapide
- Bord fin => pour la configuration
- Dalle mate
- Adaptive-Sync + AMD FreeSync + Flicker-Free + Anti-lumière bleue => Pour ma carte R9 290 et mes yeux
2ème choix:
- PLS
- 23.5 en 16/9 + 24 en 16/10 + 23.5 en 16/9 => plus réaliste pour l'affichage
- Flicker-Free + Anti-lumière bleue => pour les yeux
- Dalle mate
Je récupère mes 24" pour faire l'overhead + pedestral.
Je voudrais votre avis sur la pertinence de mon raisonnement et du choix ?
- i5 4690K Cadencé à 4,2 GHz, MSI Z97 GAMING 3, 16 Go DDR3 1600Mhz, MSI Gaming GTX 1060 6Go, M2 SSD Kinston A2000 1To, SSD 850 EVO 500GB, 2 DD 4To,3 écrans (2 PLE2407HDS + 1 LDLC IPS 31.5)
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